AI Insights · Timothy · October 2022
Top 5 First Person Games on iOS in the US: Q3 2022 Performance
In Q3 2022, the top 5 first person games on iOS in the US showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their quarterly performance.
The third quarter of 2022 was an interesting period for the top five first person games on iOS in the United States. Here’s a detailed look at their performance in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a notable variation in its weekly revenue, peaking at around $2.6M in the first week of August. The game saw its weekly downloads reach a high of approximately 189K in the first week of August, before gradually declining to about 139K by the end of September. Weekly active users fluctuated between 2.3M and 2.7M, with a slight increase towards the end of the quarter.
Fill The Fridge! by Rollic Games saw a gradual decrease in weekly revenue from $10.5K at the end of June to around $4.9K by the end of September. Downloads also showed a downward trend, starting at 259K in late June and dropping to about 39K by the end of the quarter. Active users followed a similar pattern, decreasing from 641K to 215K over the same period.
Dessert DIY by Crazy Labs had a consistent decline in weekly downloads, starting at 192K at the end of June and falling to approximately 64K by the end of September. Active users mirrored this trend, decreasing from around 332K to 219K during the quarter.
Clawee - Real Claw Machines from Gigantic LTD experienced fluctuations in its weekly revenue, peaking at $307K in early July before declining to about $119K by the end of September. Downloads showed a similar variability, with a high of 120K in early July and a low of around 43K by the end of the quarter. Active users ranged from 446K down to 287K, showing a general downward trend.
Coloring Match by SUPERSONIC STUDIOS LTD saw relatively stable weekly revenue, hovering between $1K and $1.6K. Downloads varied throughout the quarter, with a peak of 101K in the last week of September. Active users saw a significant increase towards the end of the quarter, rising from around 260K in late June to approximately 343K by the end of September.
For more in-depth insights and data, visit Sensor Tower.